


Can now set Ruler Personalities to rulers and heirs in the nation designer. The opinion penalty linearly scales with liberty desire from -200 to 0 for 0% to 100% liberty desire, respectively. This will cost 25 prestige and add a truce of 5 years between the former overlord and the released country. Can now peacefully abandon a Personal Union with a lesser partner. Girondists will attempt to spread the revolution abroad, Royalists will try to create a Revolutionary Empire and Jacobins will support the realization of the Revolutionary ideals internally. Revolutionary Republics will now have their own factions. Ottoman Government: Pretender rebel leaders now get the correct Dynasty. New rulers and heirs will be of the original dynasty, unless a union is formed. Daimyos and Ottoman Government will now always maintain their dynasty. Additional cults can be unlocked through fighting with other religious groups and friendly relations with heathen neighbours. Cults can be rechosen for every new ruler. Countries following the fetishist religion can now select a cult to worship. combat abilities, movement speed, attrition, ship durability, chance of capturing ships, reinforcement speed, etc. All leader traits are positive and affect e.g. This chance is based on the Army/Navy Tradition gained in the battle. After a battle, there is a chance that the "commanding officer" of each side gains a trait.
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Can now upgrade fleets in subject provinces. This will worsen the relations between you and the involved countries and cause a truce between you and the target. If they fear you enough to accept, treaties will be annulled between the involved countries. As a Great Power, you can now demand that a country break one of their Alliances. The "Intervene in War" diplomatic action allows a Great Power to join unbalanced wars on the weaker side. Added console commands add_trait and remove_trait to manipulate ruler personalities. Debasing your currency can provide cash corresponding to a bank loan, but it increases corruption by 2% each time. The Influence Nation diplomatic action for Great Powers enables you to sway the opinion of and provide a +1 monarch power boost to a lesser country in the category where it has the lowest gain. The Take on Foreign Debt diplomatic action for Great Powers enables you to pay off the debts of a lesser nation, for a significant opinion boost. You can now construct buildings in your Subjects' Provinces. Monarchs now have obituaries & death reasons listed when they die. You can now Develop your Subjects' Provinces, which will decrease their Liberty Desire. An old monarch can now voluntarily abdicate in favor of an adult heir. Personalities are now also gained after 10 and 25 years on the throne. Rulers now develop personalities when they become adult.
